{"id":21545,"date":"2019-09-23T19:48:29","date_gmt":"2019-09-23T19:48:29","guid":{"rendered":"https:\/\/pixovr.com\/?p=21545"},"modified":"2022-07-12T18:57:21","modified_gmt":"2022-07-12T18:57:21","slug":"pixo-vr-ready-for-oc6-with-vr-training-for-oculus-quest","status":"publish","type":"post","link":"https:\/\/pixovr.com\/pixo-vr-ready-for-oc6-with-vr-training-for-oculus-quest\/","title":{"rendered":"PIXO VR Ready for OC6 with VR Training for Oculus Quest"},"content":{"rendered":"\n<p><span style=\"font-weight: 400;\">OC6 is almost here \u2014 and PIXO VR is ready.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">After a big year that saw the release of the Facebook-owned Oculus Quest and Oculus Rift S HMDs, (head-mounted displays), <a href=\"https:\/\/www.oculusconnect.com\/\">the sixth annual Oculus Connect conference<\/a>, (OC6 for short), starts September 25 in San Jose, Calif.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">This year, PIXO VR CEO Sean Hurwitz is attending the much-anticipated VR summit, with some very big plans in mind for the Oculus Quest. Hurwitz&nbsp;<\/span><span style=\"font-weight: 400;\">and his product team at PIXO VR have long been preparing for the arrival of a <a href=\"https:\/\/pixovr.com\/guide-to-6dof\/\">6dof<\/a>, fully tetherless, VR headset that does the company\u2019s photorealistic 3D Virtual Reality Training content justice. In the Quest, Hurwitz sees an opportunity he doesn\u2019t intend to squander.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">\u201cWe push ourselves to always be ready for \u2018the next big thing\u2019 in hardware and it\u2019s here. When you\u2019re creating fully immersive, behavior-changing training content, how people actually experience it is critical,\u201d Hurwitz said, adding PIXO VR\u2019s enterprise clients have consistently asked about how and when they can get their hands on tetherless VR hardware. Until now, Hurwitz said, while some standalone headsets were on the market, they didn\u2019t meet PIXO VR\u2019s rigorous standards for visual fidelity and overall UX.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">\u201cI think it\u2019s been a big barrier to more mainstream enterprise adoption of the technology,\u201d Hurwitz said of business\u2019 long-standing desire for a high-quality, wireless, hardware option and the software to match. \u201cWhen you\u2019re simulating real world scenarios \u2014 the real world doesn\u2019t come with a bunch of cords. With [Oculus] Quest, we can now deliver VR Training content that employees can easily set up and use without tripping over themselves or being reminded that their training experience is a virtual one. We want total immersion. The Quest, when combined with our software delivers that.\u201d<\/span><\/p>\n\n\n\n<p><strong>Total immersion, Hurwitz says, is essential to PIXO VR\u2019s critical differentiator in the VR Training market \u2014 the ability to actually change user behavior.<\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">How? Hurwitz says it\u2019s a combination of factors. By presenting trainees with both a <\/span><span style=\"font-weight: 400;\">simulated, 3D world that looks and feels just like the real one, and compelling story narratives and assessments that feature simulated consequences for individual decisions made in the experience, users build much stronger emotional connections to their subject matter than with traditional training, or indeed, other forms of VR Training.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">\u201cIt\u2019s one thing to be told about the consequences of a bad decision or failure to observe safety protocols, or read about it. It\u2019s a much different thing to watch it happen to you or a coworker and friend. <a href=\"https:\/\/pixovr.com\/fall-protection\/\">To fall 40 stories because you picked a faulty safety harness<\/a>, or trigger the explosion of a fuel tanker because you didn\u2019t pay close enough attention to what kind of hazardous materials you were dealing with \u2014 seeing that, <\/span><i><span style=\"font-weight: 400;\">experiencing<\/span><\/i><span style=\"font-weight: 400;\"> that \u2014 it stays with you.\u201d<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Beyond being tetherless, there are other important aspects of the Oculus Quest that help maintain the integrity of PIXO VR\u2019s training experiences, including pixel count and frame rate. In the past, standalone units have had to sacrifice some amount of visual fidelity for increased mobility. But at 1600 x 1440 pixels per eye \u2014 which tops the <\/span><i><span style=\"font-weight: 400;\">tethered<\/span><\/i><span style=\"font-weight: 400;\"> HTC VIVE\u2019s 1080 x 1200 per-eye pixel count \u2014 the Quest, running at 72 frames-per-second, delivers a potent optical punch, sacrificing almost nothing in the process.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">But Facebook\u2019s plans for the Oculus brand go well beyond the high tech gadgetry that will be on full display at OC6 \u2014 and those plans align perfectly with PIXO VR\u2019s own.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Both PIXO VR and Facebook have a common goal: capitalizing on the enormous and lucrative market potential found in the fast-growing enterprise VR space. Global business has long sought the means to deploy extended reality technology on a massive scale, and there&#8217;s no doubt many enterprises will be watching OC6 for new developments in both hardware and software.&nbsp;<\/span><\/p>\n\n\n\n<p><strong>On the software side of things, PIXO VR\u2019s answer to the need for scale is found in its own proprietary Endeavr\u2122 platform.<\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">Endeavr\u2122, Hurwitz said, enables the rapid design and development of VR Training experiences based on a pre-existing framework the company calls \u2018Mission Manager\u2019. With Mission Manager, PIXO VR Training experiences essentially come standard with a host of first-to-market features including multi-user functionality, scenario randomization, and real-time reporting and data analytics \u2014 all optimized for use on the Oculus Quest and potentially other standalone headsets. Those features and others, Hurwitz said, have put the company at the vanguard of enterprise VR software.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">But what about the need to manage and deploy the hardware side of the equation?<\/span><\/p>\n\n\n\n<p><strong>Enter Oculus for Business, a new software suite created to open a much clearer and simpler path for large-scale VR deployments and sure to play a big role at OC6.<\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\"><a href=\"https:\/\/www.oculus.com\/blog\/introducing-the-new-oculus-for-business\/?locale=en_US\">Oculus for Business<\/a> offers features and a user experience optimized for the needs of enterprise. With Oculus for Business, the company has announced their intention to \u201cdouble down\u201d on enterprise VR, focusing their efforts in key areas including:<\/span><\/p>\n\n\n\n<ul class=\"wp-block-list\"><li><span style=\"font-weight: 400;\">Tools to help with bulk device setup and management<\/span><\/li><li><span style=\"font-weight: 400;\">The ability to create a custom enterprise user experience<\/span><\/li><li><span style=\"font-weight: 400;\">Enterprise-grade support and security&nbsp;<\/span><\/li><\/ul>\n\n\n\n<p><span style=\"font-weight: 400;\">What does all of that mean, exactly?<\/span><\/p>\n\n\n\n<p><b>Critically, Oculus for Business will finally allow companies to manage dozens, hundreds, or even thousands of headsets across the whole of an enterprise.<\/b><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">If a large company has multiple physical locations, often spread out around the world and each with their own complement of VR headsets, disparate training content, and potentially thousands of different users, effectively coordinating that kind of operation has posed a serious logistical challenge.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">That is, until now.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">The coming together of these three, crucial elements \u2014 enterprise-grade standalone hardware, a state-of-the-art VR software platform enabling rapid content creation, and an enterprise distribution system capable of managing it all on a global-scale has PIXO VR\u2019s CEO thinking big.<\/span><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">\u201cThere\u2019s a huge opportunity and the timing couldn\u2019t be better,\u201d Hurwitz said. \u201cWe listen to our customers and know there\u2019s pent-up demand for a turn-key, end-to-end, VR Training solution. By the end of 2019, we\u2019ll be releasing the first of a series of training suites designed for our industry clientele, starting with construction, and then moving into manufacturing, energy &amp; utilities, and the public safety sector. An entire content library of experiences optimized for 6dof standalone headsets like the Quest and all easily deployed and managed through Oculus for Business. Just turn it on.\u201d<\/span><\/p>\n\n\n\n<p><strong>Hardware, software, and distribution \u2014 a complete solution for enterprise.<\/strong><\/p>\n\n\n\n<p><span style=\"font-weight: 400;\">\u201cIt\u2019s exciting,\u201d Hurwitz said. \u201cWe\u2019ve been planning for this moment for a long time. Can\u2019t wait for OC6.\u201d<\/span><\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-9d6595d7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:100%\">\n<div class=\"wp-block-group\"><div class=\"wp-block-group__inner-container is-layout-flow wp-block-group-is-layout-flow\"><div class=\"cta-block\">\n\t<div class=\"cta-block-row\">\n\t\t<div class=\"lc\">\n\t\t\t<div class=\"lc-content\">\n\t\t\t\t<div class=\"lc-logo\">\n\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/pixovr.com\/wp-content\/uploads\/PIXO-Logo-e1657561079641.png\" alt=\"PIXO VR logo\">\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"lc-headline\">\n\t\t\t\t\t<h2>PIXO Has Improved VR Management to One Easy Step<\/h2>\n\t\t\t\t<\/div>\n\t\t\t\t<div class=\"lc-text\">\n\t\t\t\t\tAs VR training becomes more prevalent in enterprise, one of the leading issues users have identified is how complicated managing the training seems. With PIXO, VR management has been simplified to just one easy step.\t\t\t\t<\/div>\n\t\t\t\t<div class=\"lc-button\">\n\t\t\t\t\t\t\t\t\t\t<a class=\"btn-1 btn th-btn btn-standard-primary btn-orange\" href=\"http:\/\/www.pixovr.com\/#form\" target=\"_blank\">Click Here<\/a>\n\t\t\t\t<\/div>\n\t\t\t<\/div>\n\t\t<\/div>\n\t\t<div class=\"rc\">\n\t\t\t<div class=\"rc-image\">\n\t\t\t\t\t\t\t\t<img decoding=\"async\" src=\"https:\/\/pixovr.com\/wp-content\/uploads\/DSC_6243-1.png\" alt=\"Pico Headset\">\n\t\t\t<\/div>\n\t\t<\/div>\n\t\t<div class=\"image-overlay\">\n\t\t\t\t\t\t<img decoding=\"async\" src=\"\" alt=\"\">\n\t\t<\/div>\n\t<\/div>\n<\/div><\/div><\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>OC6 is almost here \u2014 and PIXO VR is ready. After a big year that saw the release of the Facebook-owned Oculus Quest and Oculus Rift S HMDs, (head-mounted displays), the sixth annual Oculus Connect conference, (OC6 for short), starts &hellip; <a href=\"https:\/\/pixovr.com\/pixo-vr-ready-for-oc6-with-vr-training-for-oculus-quest\/\">Read More<\/a><\/p>\n","protected":false},"author":18,"featured_media":21546,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"content-type":"","footnotes":""},"categories":[117],"tags":[],"class_list":["post-21545","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.8 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PIXO VR Ready for OC6 with VR Training for Oculus Quest - PIXO VR<\/title>\n<meta name=\"description\" content=\"OC6 is coming soon and PIXO VR is ready, with groundbreaking VR Training optimized for the Oculus Quest as part of an end-to-end solution.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixovr.com\/pixo-vr-ready-for-oc6-with-vr-training-for-oculus-quest\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"PIXO VR Ready for OC6 with VR Training for Oculus Quest - 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